rotatetextobject

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zylesea
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Joined: Tue Feb 16, 2010 12:50 am
Location: Westfalen/Germany
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rotatetextobject

Post by zylesea »

I found a misbehaviour with RotateTextObject() at least on MorphOS anf Hollywood X (wasn't there in earlier versions):
If rotating by 90° or 270° the text object gets placed with some pixel trash like shown here:
Image
CreateTextObject (1,"AP- Rate (Hz)")
RotateTextObject(1,90)


changing the rotation to other values (here: 91°) resolves that issue:
Image
CreateTextObject (1,"AP- Rate (Hz)")
RotateTextObject(1,91)
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airsoftsoftwair
Posts: 5856
Joined: Fri Feb 12, 2010 2:33 pm
Location: Germany
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Re: rotatetextobject

Post by airsoftsoftwair »

Actually, I had already noticed that myself so it was already fixed some time ago in master:

Code: Select all

- Fix: Sometimes there were graphics glitches when rotating objects by 90, 180 or 270 degrees which could
  also trigger a memory access fault
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