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[14 Dec 2009] custom pointer on classic (Amithlon)

Posted: Sat Jun 13, 2020 5:32 pm
by lazi
Note: This is an archived post that was originally sent to the Hollywood mailing list on Mon, 14 Dec 2009 16:43:43 +0100

Hi!

Just Amiganized an old notebook with Amithlon to be able to code my Hollywood scripts anywhere :)

It works well, but it seems that the custom pointer functions that introduced in the 4.0 are displays broken gfx for pointers. I don't know whether it is a bug of HW or in the Amithlon system itself. Could somebody check it on a classic environment? Sadly I have no working p96/cgx classic machines anymore.

[14 Dec 2009] Re: custom pointer on classic (Amithlon)

Posted: Sat Jun 13, 2020 5:32 pm
by airsoftsoftwair
Note: This is an archived post that was originally sent to the Hollywood mailing list on Mon, 14 Dec 2009 17:52:05 +0100
Hi!

Just Amiganized an old notebook with Amithlon to be able to code my Hollywood scripts anywhere :)

It works well, but it seems that the custom pointer functions that introduced in the 4.0 are displays broken gfx for pointers. I don't know whether it is a bug of HW or in the Amithlon system itself.
Well, custom pointers under OS 3.x are a bad idea. They're limited to 4 colors and further hardware sprite limitations apply to them too. The colors they use are hard-coded in the system palette so there's no way that Hollywood could adapt these colors. Bottom line: Custom mouse pointers should only be used on OS4/MorphOS/Win32/Mac OS.

Hollywood will dither these true colour pointers down to 4 colors for OS3.1 but you can guess that the result will be pretty bad in most cases.