Texture BG Pic

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Allanon
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Texture BG Pic

Post by Allanon »

Hi Andreas,
I'd like to have the possibility to define a textured background for the windows handled with HGui but I have a problem:

Seems that in SetDisplayAttributes(), the tag TextureBrush only accept numeric brush's ids and refuse the ones generated with the auto allocation system, but trying to use a brush with a numeric id the tag is ignored and the texture is not applied.
In the guide this tag is omitted, so maybe it's not completely supported, but could be very usefull especially for the first display (screen), the one created once the program is started.
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[Allanon] Fabio Falcucci | GitHub (leaving) | Gitea (my new house) | My Patreon page | All my links
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airsoftsoftwair
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Re: Texture BG Pic

Post by airsoftsoftwair »

Yes, it's currently not supported. It's on my list, though.
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airsoftsoftwair
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Re: Texture BG Pic

Post by airsoftsoftwair »

This is supported now.
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Allanon
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Re: Texture BG Pic

Post by Allanon »

Thank you :)
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[Allanon] Fabio Falcucci | GitHub (leaving) | Gitea (my new house) | My Patreon page | All my links
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