Note: This is an archived post that was originally sent to the Hollywood mailing list on Mon, 14 Dec 2009 16:43:43 +0100
Hi!
Just Amiganized an old notebook with Amithlon to be able to code my Hollywood scripts anywhere
It works well, but it seems that the custom pointer functions that introduced in the 4.0 are displays broken gfx for pointers. I don't know whether it is a bug of HW or in the Amithlon system itself. Could somebody check it on a classic environment? Sadly I have no working p96/cgx classic machines anymore.
Note: This is an archived post that was originally sent to the Hollywood mailing list on Mon, 14 Dec 2009 17:52:05 +0100
Hi!
Just Amiganized an old notebook with Amithlon to be able to code my Hollywood scripts anywhere
It works well, but it seems that the custom pointer functions that introduced in the 4.0 are displays broken gfx for pointers. I don't know whether it is a bug of HW or in the Amithlon system itself.
Well, custom pointers under OS 3.x are a bad idea. They're limited to 4 colors and further hardware sprite limitations apply to them too. The colors they use are hard-coded in the system palette so there's no way that Hollywood could adapt these colors. Bottom line: Custom mouse pointers should only be used on OS4/MorphOS/Win32/Mac OS.
Hollywood will dither these true colour pointers down to 4 colors for OS3.1 but you can guess that the result will be pretty bad in most cases.